
Tip: It’s best practice to create a sub-folder to contain your Java and Kotlin source files.

In the Assets folder, place your Java (.To indicate to Unity to create a plug-in from a Java (. If you plan to reuse the code in multiple projects or distribute it to other people, then an Android Library Projects or Android Archive plug-ins might be more appropriate. This type of plug-in is useful if you need to write a small amount of code for a single project. To do this, Unity interprets each source file as an individual plug-in and compiles them when it builds the Player. Unity supports Java and Kotlin code written in source files with. NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed. The below is the screen shot of first screen of new Android Project Creation Window with an option to include Kotlin Support to the entire project.Unity can interpret individual Java and Kotlin source files as individual plug-ins A set of code created outside of Unity that creates functionality in Unity. Tick checkbox Include Kotlin support to get kotlin support for the entire project. Official Source :: Convert to Kotlin From JAVA You can check Don't show this dialog next time, which makes it easy to dump Java code snippets into your Kotlin files. Or, create a new Kotlin file (File > New > Kotlin File/Class), and then paste your Java code into that file-when prompted, click Yes to convert the code to Kotlin. In Android Studio 3.0, open a Java file and select Code > Convert Java File to Kotlin File. You can convert entire JAVA code into KotlinĬonvert existing Java code to Kotlin code.


If you have Android Studio >= 3.0 then your following jobs are very easy, Kotlin is fully supported from Android Studio 3.0 (i.e, NO Kotlin Plugin required).
